This guide explains why AutoTrans can cause lag and how to improve performance during gameplay.
AutoTrans translates text in real-time as it appears on screen. The game must wait for each translation to complete before continuing. This causes lag or freezing, especially when:
There is a lot of text on screen at once
Menus or choice screens have many options
The translation service response is slow
The more text on screen = The longer the game waits = More lag
Prevent certain text from being translated to reduce processing time.
Go to Translation Filters Settings and adjust Translation Filters to:
Skip translating UI elements
Translate only dialogue text
Different translation services have different response speeds.
Speed comparison (fastest to slowest):
Google Lite - Fastest option
Google Web - Fast and reliable
DeepL API - Fast with API key
DeepL Web - Slower but higher quality
Recommendation: Use Google Lite for games with heavy text. Switch to DeepL only if translation quality is more important than speed.
Translation cache stores previous translations, so repeated text doesn't need to be translated again.
Status:
Available from version 0.8.7
Enabled by default since v0.8.9-beta
If the game has been played before or has multiple versions, import the translation memory to avoid re-translating the same text.
How to use:
Export: After playing, export the translation memory from AutoTrans
Save: Keep the translation file for future use
Import: When playing again or playing a similar version, import the translation memory
For the smoothest experience, use Extract & Translate instead of real-time translation. Extract & Translate pre-translates all game text before playing, reducing lag during gameplay.
Learn more: Extract & Translate Guide