A guide to modifying font sizes in Unity games using the BepInEx framework and XUAT plugin.
This method might not work for some games
Step 1: Enable Console
Open the file "GAME_DIR\BepInEx\config\BepInEx.cfg"
In the [Logging.Console] section, change "Enabled = false" to "Enabled = true"
GAME_DIR\BepInEx\config\BepInEx.cfg
[Logging.Console]## Enables showing a console for log output.# Setting type: Boolean# Default value: falseEnabled= true
Step 2: Enable Text Path Logging
Open the file "GAME_DIR\BepInEx\config\AutoTranslatorConfig.ini"
In the [Behaviour] section, change "EnableTextPathLogging=False" to "EnableTextPathLogging=True"
GAME_DIR\BepInEx\config\AutoTranslatorConfig.ini
[Behaviour]EnableTextPathLogging=True
Step 3: Launch the game and find the Text Path in the Console
If configured correctly, a console window will appear, showing the Game Text and Text Path
Step 4: Creating a Resizer File
Create a file named "resizer.txt" into the folder "GAME_DIR\BepInEx\Translation\en\Text\".
For example: "GAME_DIR\BepInEx\Translation\en\Text\resizer.txt"
You can create more than one of these files. Each file must be a .txt file with the name ending in "resizer". Example: mainmenu_resizer.txt, dialogue.resizer.txt, _resizer.txt
Syntax:
where available commands are:
Commands that change the font size to a static size
ChangeFontSizeByPercentage(double percentage): Where the percentage is the percentage of the original font size to reduce it to.
ChangeFontSize(int size): Where the size if the new size of the font
IgnoreFontSize(): This can be used to reset font resize behavior that was set on a very 'non-specific' path.
[Info :XUnity.AutoTranslator] Setting text on '???' to '???' # <-- Game Text
[Info :XUnity.AutoTranslator] Path : ??? # <-- Text Path
[Info :XUnity.AutoTranslator] Level: ???
TextPath=Command
Console
[Info :XUnity.AutoTranslator] Setting text on 'TMPro.TextMeshProUGUI' to 'Lorem Ipsum...'
[Info :XUnity.AutoTranslator] Path : /UIManager/ui_conversation/limiter/panel_dialogue/normal/txtmeshDialogueNormal
[Info :XUnity.AutoTranslator] Level: -1
[Info :XUnity.AutoTranslator] Setting text on 'UnityEngine.UI.Text' to 'It is a long...'
[Info :XUnity.AutoTranslator] Path : /UIManager/ui_conversation/limiter/choices/panel_choices/ui_conversation_option(Clone)/text
[Info :XUnity.AutoTranslator] Level: -1
[Info :XUnity.AutoTranslator] Setting text on 'UnityEngine.UI.Text' to 'Contrary to popular...'
[Info :XUnity.AutoTranslator] Path : /UIManager/ui_conversation/limiter/choices/panel_choices/ui_conversation_option(Clone)/text
[Info :XUnity.AutoTranslator] Level: -1
/mainmenu/limiter/content/bg/info/butons/btnNewGame/Text=ChangeFontSize(16)
/mainmenu/limiter/content/bg/info/butons/btnLoadGame/Text=ChangeFontSize(16)
/mainmenu/limiter/content/bg/info/butons/btnOptions/Text=ChangeFontSize(16)
/mainmenu/limiter/content/bg/info/butons/btnCredits/Text=ChangeFontSize(16)
/mainmenu/limiter/content/bg/info/butons/btnQuit/Text=ChangeFontSize(16)
# Or for all groups "/mainmenu/limiter/content/bg/info/butons"
/mainmenu/limiter/content/bg/info/butons=ChangeFontSize(16)